Blizzard approached us for the opportunity to be the first agency of record to work directly with studio to put assets in Overwatch.
We jumped at the opportunity and reached out to work with the perfect illustrator, Evan Eckart
We immediately began working with every Overwatch team to brainstorm, revise, and eventually create in-game sprays the fans could be proud of.
Scope
- Project Management
- Design Consulting
Project Outcome
Successful Launch
Sprays were designed to have in game commentary behind them for players to talk trash without saying a word. These were claimed through out the year at in-person events.